#didn't think I'd have this much fun too!
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buttercupshands · 8 days ago
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Some inspired stuff not really full-on comic but kinda sorta
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warm upssss and Mal du Pays because isatcord stream rules /silly
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and, hidden from everyone, the ultimate showdown of the century feat. @tawnysoup's Critter Loop and the famous Soupe the Bird
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scificrows · 1 year ago
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Okay, my brain refuses to think about anything other than Murderbot, so I looked at every use of the word "friend[s]" in TMBD and... created some pie charts. Normal human activities.
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Some Thoughts™ I had while putting this together (under the cut):
In All Systems Red, Murderbot notes that the PresAux crew are all close friends (twice! and goes on to explain their internal relationships which I think is very cute). This is pretty much the only use of 'friends' in ASR, except for when Murderbot says that SecUnits can't be friends with each other.
It seems that this may be one of the first times Murderbot has ever really been around a group of friends before? Murderbot notes that this is not the norm for its contracts and admits that the fact that they are all friends and the way they interact with each other make it actually enjoy that contract (before!!!! the hostile attack, so it already enjoys this contract before they start seeing it as a person etc ghghhhh). [Inference: Friendship seems enjoyable.]
The first character that calls Murderbot its friend is ART in Artificial Condition. Murderbot immediately refutes this (and then goes on to call ART its friend to its clients for the rest of the book). [Inference: Maybe ART is Murderbot's friend. And maybe that is... agreeable]
Rogue Protocol has more than twice as many instances of the word 'friend' as any of the other novellas. Why? Miki. Friendship and its implications for non-humans are a central theme because Miki is friends with everyone. Murderbot initially scoffs at the notion that Miki and Miki's humans are friends. At the end of the book, after witnessing how desperately Don Abene tried to stop Miki from trying to save them, and her grief after its death, Murderbot has to admit that she had in fact been Miki's friend. [Inference: Humans can be friends with bots and can sincerely care about them]
In Exit Strategy, Murderbot tentatively uses the word "friends" for its humans for the first time (several times actually). It questions whether it can actually call them its friends or not and later realizes that it had been afraid what admitting that the humans are its friends would do to it. At the end of the book, Mensah tells Murderbot the PresAux crew are its friends, which is the first time a human has directly said that to it (at least on-page). [Inference: Humans can and want to be Murderbot's friends]
In Network Effect, Murderbot seems to be more habituated to the word 'friend', confidently calling ART and Ratthi its friends, like it is no longer just trying the concept on unsure if it fits. There are many instances in which other characters refer to MB as ART's friend or the other way around and Murderbot's humans refer to Murderbot as their friend several times. Generally, there seems to be less hesitancy, because yes, all of them are Murderbot's friends, why wouldn't they be. [Inference: SecUnits can have friends. This SecUnit has friends. They care about it a lot.]
Conclusion: The Murderbot Diaries tell the story of a construct that does not seem to consider the possibility of friendship for itself and is fine with that - until it accidentally starts caring a little too much and suddenly more and more people annex it as a friend (ew) to the point where it can no longer deny that this is happening and has to begrudgingly admit that yes, it has friends now and maybe that is actually not a bad thing.
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shannonsketches · 5 months ago
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I grabbed a bunch of caps for that last post so here's a few more in my favorite genre of bejíta
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welcometogrouchland · 2 years ago
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[ID: a digital drawing of Hunter and Willow from the owl house based on the "lesbians doing makeup" meme. Hunter is lying beneath Willow, who straddles him while doing his makeup. He looks at her somewhat dazed and she looks at him fondly. the background is a mid-tone blue. End ID]
This is what they are. To me
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angrybatart · 2 months ago
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Why yes, I know about Dungeon Nights. Would I play it? Of course! Would I try to date Crow Mauler? ABSOLUTELY.
Why did I put Crow Mauler in a suit? HE HAS EVERY RIGHT TO LOOK NICE.
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overleftdown · 11 months ago
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farleigh analysis part 2, because the first post wasn't enough. this is going to cover all scenes set at oxford university that i find significant to my understanding of the character (this ended up including pretty much every scene with farleigh in it). once again... buckle up.
[0:03:48] farleigh: oh, he's got the scarf. hey, cool jacket! and the tie?
starting off with a banger! this is farleigh's first line, his introduction as a character. this is how the viewers are intended to see farleigh, at least for this portion of the movie. this is what i'd consider an outer-circle perspective of farleigh, how the majority of his classmates understand him as a person. catty and casually rude. it's significant how surface-level and mild this introductory piece of dialogue is. farleigh is pointing out how hard oliver is trying to appear mature and scholarly, because farleigh is too nonchalant to try hard to fit in (haha).
[0:07:10] farleigh: i'm so sorry. got completely lost- hi, nice to meet you. so sorry. tutor: you're farleigh start, i take it. nice of you to join us, finally. you're not a, uh relation of frederica start, by any chance? farleigh: uh, shes my mother. tutor: no! i knew her when i was your age, when we were both here! when she was frederica catton, before she went to america. farleigh: no way! oh my god, i'll tell her! she's gunna be thrilled that i'm being tutored by one of her friends.
and again, an outer-circle perspective. here you can see the supposed influence of farleigh's family title. "when she was frederica catton," signifying the beginning of the end of frederica's social rappour. farleigh is a product of his mother's abandonment of everything the catton's stand for; wealth, coldness, heartlessness. however, from this perspective, the one we've been introduced with, farleigh is still hiding in the ghost of his mother, before she moved, before she had him.
[0:07:48] tutor: not sure we ever spoke. farleigh: ...oh.
HEHEHEHEHE. i giggled.
[0:08:48] oliver: so you're picking apart the style of my essay instead of the substance? that's kind of... farleigh: kind of what? oliver: lazy? farleigh: it's completely valid to debate the rhetoric of an essay. it's not what you argue, but how. tutor: great point. oliver: yeah, especially if you haven't read any of the poems.
i think this dialogue is incredibly fitting for farleigh's character. as in, it represents how farleigh interacts with people at oxford, with the cattons. picking apart the style rather than the substance, because it's not what you argue, but how. using that comparison, oliver pointing out that farleigh clearly didn't read the material is synonymous with farleigh being clueless to how and why the cattons truly tick. this makes farleigh's socializing hollow by nature. whereas oliver... he does his research. he learns how the cattons function, what motivates them, what their dynamics are. he doesn't play into style or rhetoric; he doesn't need to.
[0:13:11] felix: oh, there he is! oliver! ollie! oliver, come here, mate! yeah, come here. come here. what? come here!
farleigh's face visibly drops, and he sits up straight where he's sitting beside felix. he's not disgusted, nor offended. he looks anxious. a few seconds later, as felix says "this is my fucking hero, right here," farleigh is giving oliver the gnarliest look. he's fidgeting with his hands, and you can see him swallow. i think he looks a healthy blend of angry and exasperated. as it's made known later in the movie, felix has a notorious savior complex. farleigh knows exactly what's happening.
[0:14:00] (shots) you can see that, between the last timestamp and this one, farleigh has been displaced to the other side of the table. previously, every single sighting of felix has farleigh glued to his side. standing right next to him. farleigh on the opposite side of the table as felix is very indicative of the very real threat that oliver poses to farleigh's stability.
[0:14:10] farleigh: it's your round, man! oliver: i should go to bed. farleigh: wait, no no no. you can't snake your way out of a round. oliver: i'm not. farleigh: it... looks like you are.
the most important thing about this scene that i'd like to point out is that oliver would not have, and should not have, stayed for his round if it wasn't an intentional plan. the nature of "buying rounds" was made clear and is clear. he reasonably shouldn't have stayed and specifically left when it was his turn to pay. that's gnarly. that's generally just rude.
[0:14:30] felix: farleigh. farleigh: what? felix: just cut him a break, mate. farleigh: what? felix: that round's gunna cost a fucking fortune. farleigh: pub rules, felix.
yes, i understand that farleigh is being intentionally confrontational. but felix consistently falls flat when "combating" the judgmental attitude of his family and classmates. although he did exactly what oliver wanted him to do by paying for the round, he lacks a genuine purpose behind his verbal condemnations. felix wants to believe he is morally better than his family, the people he surrounds himself with. because of this, he lacks passion. farleigh surrounds himself with whoever felix surrounds himself with; he has become part of felix's background noise. he has become another steppingstone to felix's upward climb to righteousness. another blurring, booing voice, antagonizing the people felix protects and defends.
[0:16:09] felix: yeah, well you know farleigh basically grew up with us. oliver: i didn't know you and farleigh were cousins. felix: mmm, my aunt, farleigh's mum, ran away to america when she was 19 to escape the cold-hearted english. ciggie? oliver: eh, i don't smoke. farleigh: dear aunty fred married a lunatic who pissed everything she had up the wall and a fair chunk of dad's money, too, until he had to finally cut her off.
(oliver did know that farleigh and felix were cousins tbh what a liar, can't believe he would lie like that. unbelievable. truly criminal).
at 0:16:10, farleigh watches felix and oliver sitting with each other at a party. this is played behind felix's voice-over, as he tells oliver about farleigh's family history. i find that so emotionally impactful. jealousy is a hard emotion to read on someone's face, but almost always, farleigh just looks sad. i often see him glancing down; this can often mean disappointment, insecurity, deep thought. at 0:16:27, you can see him briefly scrunch his eyebrows together as he watches felix light oliver's cigarette. he looks confused, judgmental, or surprised. the only thing i can compare this to is taking a bite of food that you didn't expect to taste horrible.
i wish we got to see more of farleigh and his mother, or at least what their dynamic entails. we know he asks (begs) james and elsbeth to give frederica money. we know that frederica was either too kind or too weak to cope with her family. we know that she was well-loved at oxford, or at least had some admirers. i find it poetic, that frederica ran from the english, and now her son is running back in place of her. i also wonder about farleigh's dad. there's no mention of him, past this scene; but if he's no longer with frederica, why would she still be cut off by the cattons? are the cattons really that cold to her, or is frederica still married? curiosity, man. i'm about to start making stuff up on the spot.
[0:16:42] felix: well dad, you know, he felt so guilty about the whole thing that he decided that he would pay for all of farleigh's education. oliver: lucky farleigh. felix: oh, fat load of good that's done him. he's been expelled from almost every school in england for sucking off the teachers.
at 0:16:50, farleigh is shown with a woman on his lap. she's more adult than farleigh. i think it's relevant, considering the voiceover.
i think an important word in this dialogue is guilt; it's a strong motivator among the cattons. yet, it's an inconsistent one. because the cattons guilt is so external as opposed to internal, there is a threshold at which their guilt feels resolved. they just have to convince themselves that they are charitable and therefore good. there is no real understanding of love, and what comes with it. there is no intrinsic need to support their family, simply because they are family.
i don't know what to say about farleigh and his relationship with authority. clearly, he has an unhealthy attachment to transactional and exploitative relationships. how does that complex interact with his social life? his family life? to live surrounded by money and to surround your life around money creates a need to quantify everything. it means you're trying to understand what you're worth, and what your actions are worth. this can also be a testament of farleigh's character; is he just unwilling to put more effort into school? is he unable to compete with the schools that he's attending through money instead of merits? yes, james is paying for his education, but since when? how long has farleigh attended school in england, and what schools did farleigh attend in america? there's a large difference in education. i digress. i find this detail about farleigh significant and upsetting in a lot of ways, and it would be just as upsetting if he really did just prefer transactional sex over doing his homework.
[0:22:27] (oliver sees felix at the bar without him) and this is where farleigh regains his place next to felix. the framing of the shot specifically includes farleigh and felix, centered together on screen. oxford is the only period in this movie where you can truly consider oliver and farleigh mutual threats. this is the limbo, where both of their minuscule actions could change the course of their relationship with felix. oliver and farleigh are both intimately aware that only one of them can exist at felix's side, only one of them can be felix's accessory. oliver's motivation to be in this position is infatuation. he hates what felix represents and loves felix as an individual. is this the same for farleigh? how much is farleigh motivated by his love for his cousin? how far devolved is their relationship, since farleigh realized he needed to play a game just to be treated with compassion by his family?
[0:26:30] farleigh: oh, nice tux. oliver: thank you. farleigh: wow! it's a rental, right? oliver: yeah- farleigh: yeah. yeah, the sleeves are too long. always check the sleeves! but still, not bad. i mean, you're almost passing. oliver: for what? farleigh: i don't know! a real human boy.
he's so petty, it's hilarious. there's not much to say about the majority of this interaction, other than the fact that farleigh is overcompensating for his own social insecurities. to be expected. i like that last line, though. "you're almost passing for a real human boy." does that have anything to do with oliver's poverty? maybe it's just a jab at his fashion choices. i think it's also safe to say that farleigh finds something legitimately unsettling about oliver. or maybe he really is just prepared to give felix's new project a tough time. there are a few reasons for farleigh to go out of his way to make felix's friends uncomfortable or inconvenienced; almost all of them are petty. venetia does the same. elsbeth, who shares felix's habit of hosting people, seems thoroughly entertained by oliver.
farleigh's oxford era is hard to get a read on. he's truly just... rude. he's also scared. his dynamic during the school year with oliver is so compelling to me, because oliver is still in a place of deep instability. he almost lost felix halfway through the year; he needed a high card to win him back. farleigh doesn't play cards, though. that's one of the biggest differences between the two characters. for all their similarities, the only action against oliver that farleigh seems to have is being mean. oliver is driven by an obsessive ambition to control, interfere, dominate. during the school year farleigh is shown, repeatedly, that he just wants to get through it. he's coasting, truly. he slides right back into place next to felix when the spot opens up, and he stays in the background. again; all style, no substance. no research. the cattons were never a game, to farleigh. they were just an uphill battle. they were his family.
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northwest-cryptid · 5 months ago
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You know what, no I'll go on record and just say that;
Mabinogi hands down IS the best MMORPG.
Now sure, you can immediately call me bias; and I can literally tell you that is an overused argument. Truth is, yes I have a bias, I have a bias as someone who has played literally hundreds of MMOs, and has never found one that can hold a candle to Mabinogi. Yes this includes games like WoW or FFXIV, and even lesser known but still popular titles like Path of Exiles or Warframe or even Tree of Savior.
But why exactly do I say that Mabinogi is the best MMORPG on the market? Well I think a good MMORPG does a few things, firstly I think any game that wants to be an RPG that lets you make a character needs to give you a sense of identity. Second, I believe an MMO needs to create an interesting environment for playing alongside others; whether they're directly in your party or not. Lastly, no good RPG is complete without going on a grand adventure with proper noticeable growth.
Now, before we begin to really dive into this essay of a post, I want to cover something real quick because I think it's important. When I say Mabinogi is the best MMORPG, and I'm saying that I've played games like WoW or FFXIV. I'm not trying to say those games are bad. I will concede that direct translation and definition would suggest I believe they are "worse" than Mabinogi, and yes I do believe that. However I'm not trying to tell you that your favorite MMORPG is bad or garbage or whatever. Please do not take my personal opinion to be slander of your favorite game. For a lot of players, an MMORPG can be special to them, the characters and the world can mean something to them; and I don't want to be some hater when it comes to your favorite place on the internet.
I'm not coming into this as someone who's naive about the world of MMOs, I know the good and the bad of them, not ALL of them; but a good lot of them. However I want to make something clear; if I went into why other games were "worse" than Mabinogi I would immediately be ignored. Let's say you really like FFXIV, that's fine; it's a good game, I play it myself and am excited about the latest expansion coming out in a few days. Now if I tell you that I think it's kind of ridiculous how much they've simplified the game to the point no class feels truly unique mechanically, or how I used to like AST more before they took away our card's uniqueness and such. It's entirely possible you would stick with me and understand that, even if our opinions differ; what I'm saying is true to me even if it's not to you. Sure maybe you hated having RNG in the RNG healer class, maybe you disliked having to decide if you wanted to spread that buff to the whole party, or enhance that buff for one person, or extend the buff. Maybe you like it more now that everything sort of does the same thing. I'm not talking down to you or being sarcastic when I say, that's fine. We just feel differently about it. Thing is, I've very likely lost you; It's unlikely you hear all of that and not think I'm just some FFXIV hater. I'm not, but it's unlikely you think that way after hearing all my gripes with it. I wouldn't blame you for thinking someone who just tore into a game likely dislikes the game, that's a fair assumption.
If at any point I do sort of dig into a game for it's changes, mechanics, or just how it works. I want you to understand I only feel that way because I do enjoy those games and wish they didn't do things that made playing them feel less fun to me. Those last two words are possibly the most important there; this whole post is strictly opinion, it's my opinion. We don't need to share that opinion, but I hope you find what I say to be at least interesting. I don't see much reason to sit through the whole thing otherwise.
Oh... and one more thing, if you follow this link and download the game now it should be done roughly by the time you finish reading this, probably; maybe? <- That's not even an affiliate link; I'm not sponsored to say anything I'm saying here, I wish I was though.
Game Website Link -> Right here, if you need to make an account.
Now without further delay, let's get into my first key point of why Mabinogi is the best MMORPG on the market right now.
The first order of business in any MMORPG will also be the first thing we talk about here, creating a character. You can't step foot into a world of fantasy without having an avatar to represent yourself. If this individual is to be your fantasy self then the game better have enough customization options to really let you be you. Mabinogi has plenty, from skin color, player weight, and even age; to the colors of the garments you wear.
Let's start with that first bit I mentioned in the introductory paragraph, creating an identity. Mabinogi is a game that truly allows for a diverse cast of characters, when you first make a character the system will unfortunately be fairly limited. Yet when you're released into the game proper and complete the tutorial you will soon find that it's extremely open ended. Your character will start at an age between 10 and 17 (but can go to 25 and even further if you wish), which you'll be able to select once per day, or once per week depending on your level. Age has a very slight almost non-existent effect on your stats, but will mostly determine how tall you are. As a quick example, here is my human main at 18 (left) alongside 2 other players. While I cannot see their age, I can tell their race is human; which allows me to at least guess one is roughly 10 - 13 (middle) and the other is likely anywhere between 15 - 16 (right).
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When it comes to skin color, Mabinogi is one of the few games that has a great selection. From the realistic to the fantastical; there's almost certainly something for everyone here.
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I've seen light skinned characters, dark skinned characters, tanned and red skinned characters. I've partied up with fantasy demons and zombies. I buy my dyes from a player who's literally pure black with blinding white eyes; a small imp-like character who's style I absolutely adore and who's dyes are top quality. While it doesn't even begin to cover the extensive list, I thought I'd take a few screenshots to help show what I mean.
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Now I understand a lot of you may feel like your character doesn't truly reflect you as a person unless you can be the right weight for you. Mabinogi has you covered here as well, albeit with a slightly convoluted system. I will openly admit that this game is flawed, it is by no means a perfect game; but I take this as a sort of "better than nothing" approach. Food in Mabinogi will grant slight stat bonuses, but underneath those stat points and flavor text there's a hidden mechanic.
Food provides players with Upper and Lower muscle gain or loss, as well as a Weight gain or loss. While food is not the only method of gaining or losing both weight and muscle, it is the most common, and arguably easiest method. Players have many guides on the internet that explain which foods to eat in which order to gain the body type you want, this even includes the wiki.
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It's also important to note that weight does not effect your stats, the food you eat absolutely does give a small temporary bonus. However your character can be as fat or skinny as you'd like without ever effecting your ability to perform any task.
I would be remiss not to mention another feature of creating an identity, and it does feel like this is an appropriate place to do it. Every day, or every week (depending on your level) you can preform something called a Rebirth, your level will return to 1 and you will be allowed to change some things about your character or leave them as they are.
This will unfortunately readjust your weight settings, which is why we see so many guides on how to get the ideal weight you're looking for. Thankfully it is by no means difficult to achieve this weight gain once more and will take no more than a few minutes after rebirthing.
As a quick note I won't spend too much time on, for my fellow genderfluid and NB friends out there; you can actively change your gender whenever you rebirth (though obviously you don't have to be NB or Genderfluid to enjoy this feature) and there is a good amount of items specific for crossdressing if that is something you'd prefer. That list of items is far more than your generic maid outfit for men; including everything from dresses to common skirts, with women getting suits, hoodies, and everything in between. If you switch genders you will even get an achievement specifically titled "Genderfluid" which I genuinely appreciate quite a lot.
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Speaking of clothing, Mabinogi allows you to use a Style Tab when putting on gear. Your style tab won't give you any stats, but allows you to use the look of whatever is equip to the selected slot over the actual gear worn under it. The Style Tab is free for all players, so you can look your best no matter what you might be doing. Though I suppose those clothes wouldn't really be your own unless you had some kind of say over how they looked right?
Thankfully Mabinogi features a robust dying system in which you can actually use hex coded colors on just about any part of an outfit. You can also preview these changes directly on your character prior to using a dye.
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There's a specific, and short; list of items that can't be dyed. Otherwise it's common for every item in the game to have at least one or two dye slots where you can customize their colors however you'd like.
You can do the same for your weapons, even giving them skins to change how they look; and then dying those skins to look just how you want them. A good weapon should match your best outfit after all, right?
Clothing items additionally come in the form of helmets, gloves, boots, main body, robes/back slot, face accessories, and then two more accessories that typically float to either side or behind you. This means you can mix and match everything you wear. You're not stuck trying to make some minor hat fit the entire rest of your armor that came as one solid piece, and you're certainly not struggling to match colors when only a small part of your armor actually dyes to the color you want.
Your identity in Mabinogi is what you see fit to make it, and while it would make this segment incredibly long, more so than it already is; the customization doesn't even end here. To give you an idea of what I'm talking about, you can actually customize how often and how many times your character will blink. There is no other game on the market that lets you create a character the way Mabinogi does, not while still being an entire world outside of your character for you to explore. Speaking of that world, before we get to exploring just what this game has in store for you on your adventure; I'd like to talk about the characters who aren't you. No I don't mean the NPCs, I mean the other players, and how they impact the game you play even when they're not in your party.
Speaking of other players, to really hit home just how different everyone can look I ran around and took a few pictures of players I found in just this one small town.
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You may be wondering how much these other players actually matter, in a lot of MMORPGs other players are merely there to fill out the party for dungeons or assist with world encounters. In Mabinogi they do that as well, however there is a constantly evolving economy both on the player ran Auction House, and for things like the Commerce system. Players can also run their own shops, join you for a jam session to play some music together; and even burn some items for a campfire spirit summoned at a group bonfire.
While the NPCs in this game are fantastic, the players are the lifeblood of the game, as is the case with any good MMORPG. From guilds and parties running content together, to the occasional camp you'll come across while exploring the world. Players populate Mabinogi and their effects are felt whether or not you're actively a part of their game.
One of the features most effected by this is Commerce; a trade system which lets players transport trade goods between major cities and towns. If an item is being traded to a town more than others, it's price will drop and you may find better deals by taking it to far away cities. Though you'll encounter bandits on the road, and due to carrying heavy trade goods you'll be a good bit weaker than you usually find yourself. This makes traveling in groups much easier, with those who use air travel particularly; in need of parties thanks to the dragons who will come after your hoard of trade goods. If a bandit is to steal your loot, you need not worry; as other players can take up the role of bounty hunters and track down these bandits at their hideouts to get your stuff back. Bounty Hunting is an easy way to make some cash and also help out your fellow players who may have been wronged by a poorly placed bandit or two.
What about production? Surely I don't need anyone to assist me with making my goods. Though, a second opinion never hurts; you will actually get a boost to production success rate while in a party with other players who also have production skills. In fact, this is a great way to make some strong gear; as products you make will get bonus stats over those found in stores. This does mean that the player economy is largely populated by products made by other players. If you do a good enough job on the item you're making, you'll even leave a signature behind which can be seen by the individuals who buy and use that gear. This is a minor touch, but it's one I greatly appreciate. Anyone can have a really cool demon sword, but only I have a blade forged specifically by my good friend; in hopes it would aid me in my quest. The connection between myself and my party is ever so slightly more apparent, even when they're not around; I always have a small piece of them with me.
Players attending the banquet, an event held weekly that awards free EXP and a lottery raffle at the Tara Castle; can actually donate their food to the catering tables. This is a great time to hang out with fellow players, get some free levels; and of course eat significantly too much food.
Surely that's all, right? Well no, believe it or not players actually have a hand in many things. If you want to enchant some gear but you don't have the enchanting rank to do it yourself; you can request another player to assist you. Perhaps you're an alchemist needing to create alchemy crystals of special magic skills; another player can cast that magic nearby and let you synthesize it into a crystal. If you're using the Jam Session action other players can join you with their own instruments when you play music; automatically matching whatever song you're playing. There's a fashion contest where the winner is put on display in full costume right in the middle of the major cities for all to see. There's even mechanical changes to things like magic, if you're casting Ice Bolt while I cast Fire Bolt next to you; we instead both gain a charge of Fusion Bolt. This form of magic combines the properties of your Ice Bolt and my Fire Bolt into a more powerful version of our respective magics, all because we happened to cast at the same time nearby each other.
If you enjoy music then you might find yourself reading through the Bard Bulletin Board, where players can post the compositions for their custom music. You can transcribe this music yourself and play it whenever you wish, though you can also use the MabiNovel Bulletin to read books written and published by your fellow players as well. This does in fact mean that you too could become a composer, or even an author and post your works to the respective boards.
Players can also obtain their own small piece of the world via Homesteads. These function as a sort of player owned housing system, and they allow you to do everything from growing farms to hosting your own production stations with boosted success rates. Of course the owner of the Homestead can allow either friends, or anyone; to come and gather from their herb patches, farm animals, and various logging, mining, and production sites. Meaning that other players not only offer you an expanded world to explore, but potentially gathering and production spots that may not otherwise be available at your current location.
While Homesteads start quite small, they're nothing to scoff at when fully upgraded; allowing for even a proper house, pets, and partners; to be placed on the fully customizable property. Some items will even passively grant you bonuses to your stats or provide your gathering and production stations bonuses to gathering and success rates.
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Alright great, so you have a character who's uniquely you; you even have a place in the world among other players. However what good is that if you don't have a world worth existing in. You're here to play an MMORPG, if you wanted to simply dress up an avatar and exist in a space with others; you'd play something like VRChat or Second Life, or maybe you'd go download that Sims multiplayer mod. You want an RPG! An adventure! A living world to explore and be a part of!
Well Mabinogi's got you covered there as well believe it or not. Now where you fall in terms of enjoying the story is fairly up in the air; I know some people who love it and others who could take it or leave it. That's entirely fair and I don't blame them for feeling that way. To avoid potential spoilers I will be saying up front that if this has been enough for you and you're willing to trust me that this game is worth your time. Skip ahead to the Q and A if you think you need it, or go download and play the game now if you didn't already do that. Hell you can even add me in game if you want some people to play with who are going to be chill with newbies. If you need a bit more though, then keep reading because you might just like what I have to say about this game's journey.
When you start Mabinogi you'll be told you're this being from the stars, something that cannot die; and therefore has importance here. You may literally be an immortal entity, but you won't feel like it. You'll start with only a handful of skills, and with this game having no real class system it's not so straight forward how to get more of them. You'll stumble upon a few while just exploring the world, but others might require you to actually engage with the world around you. If that sounds exciting, don't worry; we've only just begun to explain the whole system of interacting with NPCs.
See the game of Mabinogi is before all else, the story of you; your character the journey you go on. So it's fitting that you keep notes in a Memo, this Memo is written in the perspective of your character; and will keep tabs on what you've been through. Each entry in the Memo is given a Key Word; and these key words will be given to you as you experience new places and things. Whenever you engage with an NPC you can start a conversation, this allows you to flip through your Memo and select a Key Word to speak about with them. Asking them about their private story will reveal this character's lore and backstory, at least; if they like you enough to share that information with you. NPCs do actually contain a system of trust with the player, and if you befriend an NPC they'll even let you access a secret shop where they sell exclusive items. Other Key Words include things like Nearby Rumors where you can obtain gossip and quests; or perhaps you want to ask about Part Time Jobs. Whether you're working for the town blacksmith to deliver some refined ore, or you're gathering wool to make bandages for the town healer; Part Time Jobs offer you fitting rewards for the work you perform, and allow you to even unlock various skills down the line if you perform well enough. Which brings us to another Key Word, the Skills Key Word. Skills is a Key Word that will ask an NPC if they believe they could teach you anything, if you see a knight you can ask them about Skills and maybe learn a new technique for your swordsmanship. Asking a chef about skills may result in them giving you a quest that has you running out to make flour and bake some bread. These methods are meant to immerse you in the world and teach you how the mechanics behind these skills works, rather than just saying you're level 16 so now you can bake bread.
Some NPCs will even react to your title, thanking you for the deeds you've done or perhaps judging you for why you'd do such a thing. This is because every NPC in the game, no matter how minor; has a story to tell. They all have unique theme music that contains a name referencing something about the character and their story. The more you talk to these NPCs and they open up to you, the more you'll learn about the world you're a part of.
However, small NPC stories don't amount to much in the grand scheme of an epic adventure do they? Well don't worry, now we're getting into the main scenario quests, and the lasting impact they have on you as a character. Have you ever felt like you should have maybe gotten a new power, or been recognized for the deeds you've accomplished after you literally save the world; only to return to business as usual? Well Mabinogi actually considered all of that, not only do you get a title that NPCs might react to, as I mentioned previously; but the Main Scenario Questline actually gives you everything from transformations to special unique items. This is again the last chance to not have spoilers as I will be covering at the very least Generation 2: Paladin and Generation 10: Goddess of Light through Generation 12: Return of the Hero.
Okay now that everyone who doesn't want spoilers is gone, allow me to tell you about just a few of these MSQ rewards; of course jumping right to the good stuff without context makes it meaningless. So let's start with a quick summary of Generation 1 that's roughly spoiler free.
Generation 1: Advent of the Goddess starts with The Goddess asking you for help, then you save her. See I kept it spoiler free! You're given the title "[Player name] Who Saved The Goddess" for doing this which grants you some nice stats, but the real reward is that you get to move on to Generation 2: Paladin. Well wow, that's kind of an underwhelming title isn't it? You just finished Advent of the Goddess and now you're on... Paladin? Huh okay, well this quest line is all about a Paladin of legend. You spend the generation becoming someone worthy of the Paladin's armor, searching for his old armor, and even reliving some old memories of his. All to figure out who he is and solve the grand mystery that sparked this whole generation in the first place. The political drama of a potentially puppeteered prince who may actually be dead from the start... Okay yea listen it's more interesting when you actually play it. The real plot twist of this whole generation however is when you figure out who that old Paladin actually is, and more importantly that they're still alive. In the final dungeon of this generation when you face off against the final encounter he is not the one who saves the day. Rather it is you who gets to don the armor of the legendary Paladin and in a moment I love, you get to save him. This transformation is actually a fairly minor stat boost at first. You're not some overpowered god, you're still you; just powered up. When you complete the generation you will find yourself with a wholly new power available to you, the power to become that very same Paladin; now with it's own skills to rank to make it even stronger than it already was.
Yes, just for clearing Generation 2 you now have an entirely new power unlocked for you. The power to, once a day in game time; transform into your Paladin form. If you're an Elf you transform instead into a Falcon, and Giants transform into a Beast. These new forms come with their own unique skills and properties. However you don't lose access to the skills and abilities you already have. This will be a running theme throughout Mabinogi, you only get more; you don't get locked out from being you. If the Paladin aesthetic isn't your deal, and you want things a little different, don't worry; Generation 3: Dark Knight might be more your style. However, this begs the question; are Dark Knights and Paladins the same thing flavored differently? Nope. Sure they are both the same Transformation at the end of the day, but their inner workings are very different. To give you a quick example of what I mean, Paladins always get the same stats every time, but they have no specialized skill they can use while transform. They're essentially your generic stronger form, with buffed stats and nothing more, dull but reliable. Dark Knights instead roll for their stats every time they transform, meaning sometimes you're going to have much stronger physical defense, and other times a much higher magic damage stat. If you're interested in the specifics, here you go:
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Dark Knights also don't get forcibly removed from their transformation when their timer is up, rather they go into a state called "Disarmed" where they will take heavy damage over time, but this can be healed if they wish to power through it and keep fighting in their transformed state. They additionally obtain Control of Darkness which lets them tame an enemy to fight for them for a short time.
The Generation 2 transforms (Paladin, Dark Knight, Falcon, and Beast) all have 4 tiers of their transformation, dependent on the skills rank. Each boasting it's own unique title and appearance that builds on their central aesthetic and motif. This means a player who's max ranked Paladin will transform into a Champion, or for Dark Knights, they'll become an Infra Black. I do enjoy the morals of the game being muddier than to just say Paladin is bright and shiny and good, and Dark Knight is well, dark and edgy and bad. As you go through the game you'll learn a lot about the politics of the gods, and understand their moral values a lot better. Which leads us to our next major upgrade.
In Generation 10: Goddess of Light, we take the fight to the gods, and between Generation 10 and Generation 12, we'll even obtain the Sword of the Gods, a then usable sword weapon which ironically may not even be as powerful as some of our own gear by the time we get it; but more specifically we'll decline godhood and become a Demigod. However it's a bit deeper than that, as you'll find that at the end of Generation 10 you're confronted by your doppelganger. Upon defeating it, you gain the power to assume the form of a Demigod; which yes, you can in fact transform into while also transformed into your Generation 2 state. Not only does this form regen your HP, MP, and Stamina; but it additionally allows the use of special skills that depend on which of the gods you're allied with. Those who are being supported by the Goddess Neamhain will obtain skills such as Spear of Light, and Fury of Light; however if you decide to be supported by the Goddess Morrighan you instead obtain Wings of Eclipse, and Wings of Rage. Of course you won't have a choice right away, when you first obtain the ability to become a Demigod, you'll be defaulted to working with Naemhain's skills. They're not bad, but Morrighan isn't going to just give you her skills so easily so if we want options we'll need to get her to work with us. Once we clear Generation 11: Sword of the Gods; we in fact obtain the Sword of the Gods itself. This is important since we'll need it if we're going to fight the gods. Now in Generation 12 we are asked to fight alongside Morrighan to bring down the King of the Gods, Nuadha. For clearing this generation, you'll obtain the right to be supported by Morrighan; which is kind of funny since if you're a Dark Knight it shows you've actually betrayed her by giving up the path of the Paladin in favor of following Dark Knight. I guess she can overlook that given you just helped her defeat the King of the Gods.
Surely the upgrades stop there right? Well no, actually; but you probably knew that already. See there's actually currently, up to G25, with G26 on an active countdown to release as I make this post. With even more transformations, special skills, and some really incredible upgrades that change even the way we engage with crafting; the generation quests are more than worth your time and leave you feeling more powerful with each completion.
Mabinogi isn't just having you go through these quests to complete the story, it's also actively making you more and more the proper image of this immortal hero of legend. It's giving you a power boost on par with some silly shonen anime. As much as you may cringe to hear me make a stupid joke from the early internet; yes the Milletian could beat Goku. Sorry I had to make the dumb joke after making the shonen anime reference you know? These powers aren't ever restricted from you either; it's not as if you suddenly can't use your Paladin transformation in a dungeon, nor are you locked out from using Demigod to regen some stamina just to pick some flowers. Mabinogi is the story of your character, and it gives you so many upgrades and power scale boosts because it genuinely wants you to feel like a powerful hero going up against powerful enemies.
Now I will admit there's something to be said about the balance in some of the later Generation quests, especially because you can skip over a lot of them. They absolutely do plan for you to have the full arsenal of Generation specific skills by the time you reach Generation 20+ but dare I say, I think that's fair. We actually see this in other games too, it's just more allowed from other games because they do a better job of hiding their barrier to entry.
What I mean is that FFXIV is like Dark Souls 3, it's not going to let me go somewhere I'm not actually ready for, because it knows I won't have any fun getting my ass kicked but it's really linear. While Mabinogi is like Elden Ring, it looks at me saying "I'm ready I'm ready put me in coach!" While facing down against an actual god well before I'm... you know, actually ready. Yet it just says "go get 'em champ!" Only to watch me become a pancake two seconds later and think "yea this balance is garbage." Truth is, if I go back and do the content I'm suppose to do first; I will be more than ready for this content when I reach it. However I might actually be able to clear this content when I'm not supposed to yet, and Mabinogi; much like Elden Ring, lets me try. We see this same type of barrier to entry in how FFXIV says "hey man you can't run this until you're Item Level 280 sorry." That feels boring when you just want to run the thing, you don't want to go back and "grind" for item levels, but in reality it's just stopping you from trying and failing repeatedly. Which makes sense for the type of game FFXIV is, where other players are a requirement, and you don't want to hold them back because you thought you could do it with less.
The other truth is, with Mabinogi; not every path to success is going to look the same. I might spend my time training my combat skills, slowly saving up the small stat gains to get to where my base strength is at 500 and I can deal some nice damage. My friend who doesn't want to touch combat skills can absolutely focus on his cooking, slowly but surely becoming a master chef as I've become a master warrior. Now he can make a catering dish that boosts his strength to 500 all the same. We're not going to be dealing the same damage since things like weapon type, and skill ranks will come into play; but this does mean he could achieve the same goals as me in a totally different way. Personally I'm a huge fan of this, it lets every single character feel unique; you can truly become your own kind of player here.
Whether it's weaving your magic skills into your archery gameplay, or becoming an apothecary bard who uses musical buffs and potions to level the playing field. Perhaps you want to train your Ninja and Chain Blade skills to keep you at a distance, debuff enemies, and set explosive traps. You could even just play the game with life skills, relaxing by the pond as a master fisher; before tailoring a new outfit. All of these methods are entirely valid ways to play the game, they all give the necessary stats to enjoy whatever content you wish to, and yes they all give you levels.
It is for these reasons, and honestly; many others. That I have played this game since it's beta, for literally half my lifetime; and why I believe this is genuinely hands down the best MMORPG on the market right now. I urge you to give this game even 15 or 30 minutes of your time, don't get caught up on the old dated graphics, don't fret if you don't understand everything right away. The game is complex, it has a ton of mechanics that mix and intertwine to create a unique experience. The things you might find troublesome at first are exactly what makes the game so fun and unique when you understand them. Given the average internet speed and size of Mabinogi, should you have downloaded this game at the start of this reading it should be about done by now. If not, you've got the Q and A down there for any potential follow up questions you may have. So go ahead and jump into the world of Erinn, if you stop by Dunbarton on Channel 9 you might catch someone from the Landsbetween guild, feel free to stop and say hi; we're a friendly bunch.
A quick Q&A for things I've been asked frequently and might answer some questions or possible concerns you have about the game.
Q: I see a weird banner with P on it, does that mean I require a premium account to use that skin/hair color? A: No. That symbol signifies that it would cost Pon. A cash shop currency that is given to the player fairly regularly. You in fact get a gift box with about 20 Pon when you reach an early level milestone such as 50 or 100. It costs anywhere between 3 - 5 to change eye, hair, and skin color. Of course it only costs you to change to a color that uses the P banner, if a color you would like doesn't have any symbol (either a P for Pon or a B for a Beauty Coupon) then it's completely free. Q: I see a lot of cool characters, how much of a grind is it; or do I need to pay real money to customize my character? A: You can play Mabinogi entirely free to play, gacha boxes do contain high end loot and good in-game items. However the Auction House easily allows you to buy these items from players using entirely free to play gold when a new gacha comes out. While it might seem intimidating to make 1m at first. You'll quickly learn you can make 1m passively per week + any actual activity you do in this game earns you quite a lot. A single run of a dungeon will net me between 50k - 350k depending on drops and my actual in game luck stat. This is on top of the 160k I can make for free just logging in and doing Fynni Blossoming for the day. Of course, the higher your skills and total level; the easier it will be to make money. Q: I don't want to do a specific part of this game, can I still enjoy the other features? A: Yes. Entirely, in fact; I'm doing a challenge run on a character who's not allowed to rank up any combat or damage skills. I've already completed the first major questline of the game without any problem. I will say that your ability to play the game will directly reflect how much knowledge of the mechanics you have. This isn't to say you should scour the wiki for days on end, unless you're into that. However I would argue that having a few friends to play with, or perhaps actually taking the time to read through skills and practice with what you do enjoy doing; will help you to get by not doing the stuff you don't want to. You really can play this game however you want, it just may require you to have a better understanding of it's inner workings. You're always welcome to ask me about stuff whether that's here on tumblr or in game.
Q: My UI and HUD are this weird plastic blue color and I kinda hate it. Can I fix that or am I stuck with this? A: In the settings menu the game allows you to change the color of the UI and HUD to fit your liking. You can also enable various hotbars and disable others. Additionally you can change the game's resolution, and even pick out which version of the OST you'd like to use of which there are three distinct versions.
Q: Does this game have a meta I should worry about?
A: Yes and no, yes it has a meta; no you shouldn't worry about it. If you're really concerned I recommend picking Giant as your race and Close Combat as your starting Talent. I didn't go over Talents in this essay but they're sort of specializations, not classes. They don't limit anything you can do, but rather give you 2x EXP towards the skills they govern. Giants have a fair bit more strength and HP, they're your standard tanky race. While they may not be as fast on their feet as nimble Elves; they can take a good few more blows, and even have racial skills specific to gathering up enemies. Close Combat doubles down on what Giants are already good at, giving you more HP and Strength. Start out by ranking your essential basics, those being Defense, Smash, Counter, Windmill, and honestly throw Assault Slash in for good measure; since you'll want to often combo these skills together. DO NOT SLEEP ON DEFENSE, it is a heavily overlooked but extremely powerful skill. If you feel like you're struggling in combat, grab a shield and rank your shield mastery; even light armor mastery will be more than enough so long as you have a decent shield and the necessary ranks in the skills. You'll soon feel like a steel wall of defense that not even major storyline bosses can put a dent into.
Q: What are the differences between Elves, Humans, and Giants? Can I change my race after I make my character, since I can change my gender?
A: First off, no; sadly you cannot change your race after making a character. This is become of the racial differences. The major ones are as follows...
Elves can use invisibility to hide themselves, they'll fire 2 arrows as opposed to 1 when using archery; and they obtain a unique poison arrow that spreads to nearby targets when fired. They move faster than other races and have stats better geared towards Magic and Archery; though that won't matter too much. They become a Falcon after Generation 2 letting them use Elven Magic Missile, and cannot use 2 handed weapons nor can they dual wield.
Giants can use stomp which is a fairly week AoE ability, they also get Taunt, Stampede, and Wind Guard as unique skills. They can use two handed weapons in one hand letting them use a shield with them, and can dual wield blunt objects. They have stats geared towards a close combat play style, though again that won't matter too much later on. They become a Beast after Generation 2 letting them use Giant Full Swing, they cannot use bows but have thrown spears instead.
Humans cannot learn the specific racial skills of the other two races. They can dual wield swords; and don't have equipment restrictions outside of not being able to dual wield blunt objects and not being able to use the throwing spears. They have stats geared to an all around play style, which as you know; doesn't really matter much. They become a Paladin after Generation 2, or they can become a Dark Knight which gives them the active skill Control of Darkness which lets them tame an enemy to fight for them.
Q: Is this game Pay to Win?
A: Is any MMORPG not Pay to Win? Alright, real answer; let's break it down. Does Mabinogi have Pay to Win properties? Absolutely it does. Most if not all MMORPGs do. FFXIV has the paid level boosts just like Mabinogi has paid gacha boxes with end game loot. I'm not trying to pick on FFXIV here, it's just what I'm familiar with because I also play it. Truth is, Mabinogi gives you a lot of gold for just doing content, whether you're a crafter who can sell your wares for millions, just doing daily Fynni gems for 1m a week per character, or combat focused and running your Lord missions with boosts for a few million in a couple hours. So while I'd argue that it absolutely is pay to win, not only do you not need those minor boosts from the gear until long into the later generations; you also will have the money to buy it off players long before you actually need it. That's if you need it at all, since you can easily get ahead in this game by just engaging with the many skills and mechanics. If I had to give this a simple yes or no, the answer is yes; but I really don't think it's nearly as bad in Mabinogi as it is in other games. Especially considering how small the PvP scene in this game is. You don't need to pay to win when someone else in your party absolutely did, or maybe you just pay in gold to win. However I'd argue that it's pay to win FASTER than others. Just take it slow and enjoy the journey. Every game is pay to win, Mabinogi handles it better than most.
Q: Is there any reason for me to not like this game?
A: Yea the devs haven't hired me to write articles like this for their marketing. Boycott worthy honestly; they should pay me for this, or at least make me a soul streamer, you know? (┬┬﹏┬┬) ^ This last one is a joke, you know; in case reading comprehension.
#mabinogi#mmorpg#fantasy rpg#rpg#yes I'm putting a bunch of tags I want people to play this game.#Fantasy MMORPG#Okay I lied that's all the tags I can think of actually.#Wait are you actually reading the tags on this? After reading ALL of that?#You're ALSO gonna read the tags? Wow okay hi I guess lol uuuh you're pretty cool if you made it this far#I hope to see you in game :D#I have too many characters so I'm serious when I say just swing by Dunbarton on Ch9 and find the Landsbetween guild#That's the guild my partner and I run#So yea like... that's kinda all I got#Man I didn't even talk about the skill books and stuff#man I love this game so much#Man I Love F-antasy Games like Mabinogi... You thought I was gonna put that tag here?#Nah but I'd probably die if she ever played this game not gonna lie#especially if they did what they did to Ironmouse and stuck her with a Soul Streamer who doesn't care#it was physically painful to watch that guy completely ignore Mouse and she shit she enjoyed about Mabi#like genuinely I could have done better but like I'm not a soul streamer so you know whatever lol#My partner and I watched that whole stream just screaming at that guy like I'm not gonna name names but good lord#He outright ignored her several times despite and then dragged her through high end content as a newbie what the hell man#Regardless I hope YOU reading this come play Mabi because I think you'd really enjoy it#come find our guild and hang out some time#I'll be glad to be your guide through this really bizarre and fun game
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silusvesuius · 5 months ago
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this tree from my new drawing looking goated afffffff 👑👑
#yes this is a nel/vas drawing get off me😂#text#i wanted everyone to see it but also since i draw on paper in total silence i think a lot about everything so i wanted to voice some -#- thoughts too's. tbh i've been veeery self indulgent lately#actually i'm happy that n*lv*s is getting actual hits out of me that i like looking at#especially on-paper stuff that i can recall being fun for me to draw. all traditional art is fun to draw#and digital has turned into an actual task for me (only sometimes tho maybe i;m lying.. mspaint we're still bffs)#i think i just don't see the joy in trying to scrap up a ''' finished ''' piece in an art program .. pencil i love you and i love the -#- feeling of it scratching along the paper....sigh............ Rabu#i don't want my blog or thoughts to turn into traditional art suck-off ventures bc ik not everyone can get into it for many possible -#- reasons but if u feel like it U can ok? do it for Pencil✏️ and for me? for silusvesuius? 𝖎 𝖜𝖎𝖑𝖑 𝖕𝖗𝖔𝖙𝖊𝖈𝖙 𝖞𝖔𝖚#but Lord i hope i don't also come off as one of those people that r like 'to improve in art just draw that one fictional character u -#- rly like 😂😂' bruh gtfo my face with that.#i'm noticing 'improvement' in my stuff mainly...i think... because i'm always striving to impress#not so much other people that are here just for my art but more so myself#i have a very huge ego (Mind Battle)#also it makes me sad to think about how big egos or genuine (not obnoxious) flauntiness are looked down on#and i can tell bc i used to look down on people that would express the things i'm expressing now#especially in art focused spaces. now i'd rather be in a circle of artists that love to J*rk off their own brain for it's ideas -#-and talent than be w/ very self-conscious artists that are never expressing pride about any of their work#worse if it's to the point where they actively start to fish for compliments bc of it#fishing for compliments is always OK i just wish it didn't stem from insecurity in that context if that makes sense#but maybe that's very easy for me to say and admit bc i did develop a very big ego around my art and ... Creativity? like it's a sims skill#not that i still don't seek out 'attention' or compliments from others to soothe myself but hmmmmmm i hope u feel me.#it just turns me into a very competitive person#who am i competing with? Myself#i'm always in 'you can do better Because you're YOU' mode#which is much better i believe than comparing yourself 2 other artists#i don't think a lot of people read my tag ramblings but if u do i wonder how one feels about a very pompous artist#like me .......(?)
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I gotta say, a personal pet peeve of mine is when people get really into Scourge (making aus and fanart and fics and posts and whatnot) and go "OMG Scourge needs someone to be like his Tails" and then they either make a whole new oc or assume Fiona takes that spot
Miles Erasure
#sonic the hedgehog#scourge the hedgehog#anti sonic#anti tails#miles prower#miles the fox#fandom wank#i just be ramblin#''Well I didn't know about anti-Tails''#People will do research into their favorite guy but evidently not enough to know anything outside of Fiona's existence and Scourge's#daddy issues#Also listen nothing wrong with Fiona. they were partners in crime and dating for a minute#But it tells me how much research you did if you just saw her and took at face value that she fills Tails' spot for Scourge#it's the oc thing that gets me more though#nothing wrong with giving Scourge little buddies or additional friends but like. It's so clear how much people didn't even know#Miles/anti-tails existed#I'd say 'you'd think if people got obsessed with a guy outside of the media he originated from they'd do bare minimum research about how he#came to be and his relationships' but the same thing that happened to Scourge has been happening to Surge. And the Kit erasure (while not#nearly as bad) is absolutely alive and well#Scourge and Miles also have a lowkey angsty and interesting relationship too#I know no one is gonna read the tags but I'm gonna make this clear anyways#This post is not: ''I hate when people make ocs and aus and have fun with fanon''#This post is: ''I hate that Scourge got popular and you can tell that people don't know about and don't care about Miles with the amount of#people who have aus that don't include Miles or Scourge having any bonds outside of sonic at all#and by the amount of aus where people very seriously go 'omg he needs a little buddy so he's not a lone ranger!' as if there's never been#a Tails in his life before''
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unma · 1 month ago
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My theory is that you've had (or currently have) a big thing for roleplaying, perhaps directly related to your aptitudes as a writer.
I feel like someone just sniped me through a buncha buildings and windows and still hit a head shot. How could you tell? I haven't actively roleplayed in at least a couple of years—not because I don't want to, tbh, I would if I could actually get back into it again—so I'm surprised anyone could tell. I still have a bunch of my proudest rp posts saved (it was mostly crp), and I was into it for at least 3 years or so.
It's definitely related to my aptitude as a writer though. Having to respond so often to some of the most detailed crp posts where you would and often did get technicality'd into oblivion (and would do the same back) definitely made me care a lot about the details, and I'm not gonna lie I do still draw on that still when describing combat sometimes. Getting technicality'd into oblivion doesn't sound too fun, but I assure you it was (once you got used to it anyway), and that community was definitely my closest set of online friends for a good bit.
#the void asks back#rping was also how I got my first crush funnily enough#but that's another story#genuinely though the creativity behind some of these was so good#might actually make some of my characters from these into ocs because I wish I did more with them#Chika and Mochiko especially#Chika was fun to rp#even when I realized I'd managed to accidentally create the textbook definition of a psychopath (sociopath? not important anyway)#he was so dedicated to just having fun that he faced the end laughing#(and survived it like the cockroach he was)#Mochiko was Chika's adoptive daughter (picked up on a whim of his)#Chika is an awful person but awful father he is not (debatable)#Mochiko was a yandere lesbian because if there's two things I like it's yuri and yanderes#she was also an arachne (literally used Kumoko's form from the end of the anime as her faceclaim)#because if there's three things I like it's spider girls yuri and—#Idk why I like spidergirls they're just neat#maybe Kumo desu ga made me like them more#also she used a scythe because if there's four things I like—#did I mention this was a Naruto rp#yeah.#having to mod a Naruto rp made me realize just how much Naruto sucks oh my god#I would still mod if asked but I think I'd die if I had to do it any more#and I did 3 different Demon Slayer rps before that#all as Slayers#like Demons are fucking broken by design but Naruto still felt worse to balance#oop I've rambled way too much in the tags lmao#it's like you triggered a lore dump I didn't even know I had#I wanna talk about Mochiko and Chika more#I love em too much#fuck it they're my ocs now
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immortalsins · 1 month ago
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potentially got invited to the pub by the people i met last night, not sure if that's on but i'll be paralysed with stress until i know
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pensivespacepirate · 1 month ago
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it feels like the whole purpose of venom 3 is to kill off venom what the fuck
#i yell#venom 3#i think I've been watching too many good movies lately I've forgotten what marvel slop looked like#but it was sony!!!!!#venom the last dance spoilers#theres no set up to the dark world guy who's going to kill all worlds because apparently venom has the key to get him out of jail#idk if it's because the lack of subtitles or something but i didn't even catch why venom out of every symbiyote has the codex#it doesn't even get created until he bonds with someone#THEY MADE THE JAIL WHY WOULD THEY EVEN BOTHER MAKING A KEY#is it something from the comics because if they insist comics and movies are separate franchises they should explain it in the movies then#anyway haha sexyman competition comment#also acid kills symbiote??????????#or the unkillable thing that can withstand explosions?????#alien road trip family was fun though I'll give them that#although theirs and the scientist's subplot didn't hit me as hard as they could've been#haha mike crew from tma#she's gonna be the next venom series main character ig but she. didn't have much of a role to play in this movie#she could've been#there's so much build up and then nothing it's so empty#they didn't even get to work on the ''we are venom''#sorry for being a tragedy enjoyer but I'd have eddit die at the end of the movie#like you've already killed off venom why dont you make eddie die too it's not like hes getting another symbiote bonded to him as well as#venom did#unless they want a convenient set up where venom lives and they get back together but just kill off eddie and make venom resuscitate him or#something#if they died together you can read that they're one metaphorically (fulfilling the we are venom declaration)#or died one after the other#make themromeo and juliet cmonnnnnn#you even get to keep venom sacrificing itselfffffff#oh I've hit 30tags
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icewindandboringhorror · 6 months ago
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finally finished all of one character's entire quests/optional dialogue/questions/etc.... 100,000 words... .... aughhh
#Given some of it IS lines of code and stuff but like.. minus all that it's still probably at least 85 - 95k words hhhhhh#AND I have to do this for another 3 characters. Then a few partial quests for 3 others. THEN the other random misc stuff in the game#(like there are public areas in the city like a park and a forest that you can go and do a few things at. and chat with a few random#townsfolk that aren't actually full characters or anything. And there's a community board where you can#browse some of the random job advertisments or silly things that happen to be posted around#and also pick up a few odd jobs of your own to help earn coin to buy gifts for the npcs. etc. etc.)#Originally I was thinking like 'ah I'll make a short little game just to try it out! :3 It'll take maybe a few months!''#haha........................hee hee........................................hoho#Also evil that it would have been done already if I didn't totally drop itand stop working on it for like 5 years randomly#i could have made 5 years of steady slow progress gradually. instead of like 'one initial idea dump + about a month of art and writing'#...... 5 year break..... 'sudden mad dash to try to get probably 400.000 words written in a year or less' lol#I just really want to be done and have something out there already so it can lead to doing other things in my world..!!!!!! T o T#Like this can be an introduction and then maybe from that I can make other games. or short story anthologies. or other such things#But there needs to be some initially not very complex easy to interact with starting point first I guess... if that makes sense#That's part of why I stopped posting worldbuilding lore dump stuff as often because its' like.. massive walls of novella length#text are much more inacessible to engage with than like.. ooh a game! and there's characters! so its more approachable! and theres#visuals! oo! and the text is broken up in small bits line by line with other things in betwen! oo! etc. etc. lol#Not that THIS is even very accessible. I think dialogue heavy interactive fiction/visual novel type stuff is pretty niche and considered#boring or tedious compared to something with more ''gamplay'' like where you can actually move around in a world#and shoot things or whatever lol. But its an inbetween point. something SLIGHTLY#more accesible for now. Since i just dont have the budget or means or ability to make some skyrim type thing obviously LOL#Though maybe if theres any interest in the visual novel that could lead to making other things too. or at least I hope. I have a VERY cool#idea for a more ''gamey'' type of game that is a super fun concept and etc. but I would need to hire at least 2 people to make it.. ough..#I could do all the writing and probably half of the art. But I think I'd inevitably need a 3d artist and someone who can Code For Real hbjh#the system for ren'py (the thing I'm making a visual novel in) is not that complicated if you stick to just simple dialogue and stuff.#Making a whole moderately sized 3d game with minigames in it and a bunch of quest features and etc. would be out of my simplistic scope#''just learn it yourself!!' ... i barely manage to eat and sleep reliably every day lol... i do not function well enough to spend months#learning that many new skills. I already have a lot of of things I'm good at (not in a braggy way but just factually like.. i already have#a wide variety of different things under my belt).. at some point I have to just be happy with what i CAN already do and focus on that#and admit I need to get outside help sometimes ghjbh... NO more new skills/hobbies!!! ... ANYWAY
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starflungwaddledee · 11 months ago
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which ocs in the fandom do you find the most interesting? also, which ocs do you think have the most aesthetically pleasing designs? finally, which ocs have you only heard of but would like to know more about?
ohhhhhhhhhhhhhhhhhhhhhh nooooooo ha haaa noooo i can't possibly answer this because it would be soooo unfair to have favourites wouldn't it's comet knight by @kittenvirus
#sorry it's the colour scheme and the glitter and the fluff. i'm unfortunately so so weak to all these things 😭#even a little bit of pastel rainbow star theming specifically... comet really has everything i'm sorry to say#i think starstruck would faint immediately if she saw him. could they be friends?? i'm not sure i think she'd just be like this: 👁️👁️#he is also one of (if not the very) first designs i saw when i started picking around the kirby community#so i'll always have a soft spot for him no matter who else i discover.#there are also a dozen other OCs that i love and adore but the more that i list the more folks will feel that i didn't list *them*#and i really really don't want to do that! my mutuals have some absolutely banging designs as do some folks who i don't follow!#there are also a lot of REALLY cool designs that are 'semi' oc but are more like redesigns? from folks AUs or comics or so on#many great morpho-esque redesigns out there too i'm always a fan of those!!!#please understand i'm listing only ONE design that hits all these prompts (bc i also don't know the creator well hence 'only heard of')#and one that always stands out to me personally because of the sentimentality i mentioned above#but i love MANY many many. if i started listing them i would never stop!! if you have an oc or a design i probably love them!!#i realise that is a bit of a dodge of the breadth of this question but i just... yknow? haha#i'd be happy to learn more about any ocs really!! i would actually love for starstruck to start having some relationships with others too?#if folks are interested in that!! she has relationships with the dream land four but not so much with ocs; and that might be fun too!!#others ocs#asks
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kindahoping4forever · 2 months ago
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🧁 Happy Birthday Cass! 🧁
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Wishing the happiest birthday to the bestiest bestie, @cal-puddies . This is the fifth birthday I've been blessed to celebrate with you and each year I grow more and more grateful the universe (and this silly band) brought us together. You'll always be my favorite author, my closest friend and the best person I've known. I love you! 🦦🦦
Usually I make a collage of the content we've screamed over since your last bday but since this year there was a bit of a drought, I thought I'd go with a throwback vibe and highlight some key moments over the past five years that made us lose our minds and clown out either in our chat or in the most extreme cases (and best days), a Google Doc. 😏 A bit of Cass & Crystal Thirstory if you will. 😌💙
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leviadraws · 2 years ago
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Pay day drinks after work. Picture taken before multiple rounds of shots are ordered and it becomes a disaster.
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Bonus: They got kicked out and are now wandering the streets of Shinjuku looking for taxis back. Minako's been taking photo evidence all night to show Midori and Ryutaro tomorrow at work.
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